Towards a Sustainable Online Community: Unterschied zwischen den Versionen
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== Goal: To build a sustainable online community. == |
== Goal: To build a sustainable online community. == |
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=== What is |
==== What is an SOC? ==== |
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*Comprises a diverse audience concerning gender, age, location, interests, etc. |
*Comprises a diverse audience concerning gender, age, location, interests, etc. |
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*Sustains for a significantly longer time than what could be expected when it was created. |
*Sustains for a significantly longer time than what could be expected when it was created. |
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*Not driven by the consumption of external input, but it is productive by itself in some field/s of art and/or science. |
*Not driven by the consumption of external input, but it is productive by itself in some field/s of art and/or science. |
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=====Free Software (Open Source Software)===== |
=====Free Software (Open Source Software)===== |
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*Not reliant on a single company |
*Not reliant on a single company |
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:*Company receives data on users, users not privy to company actions |
:*Company receives data on users, users not privy to company actions |
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:*Information stored there by users liable to be lost with site closure (not sustainable) |
:*Information stored there by users liable to be lost with site closure (not sustainable) |
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Version vom 16. September 2014, 02:10 Uhr
On this page you will find the first results of our investigations about sustainable online communities.
Wait for it. ;)
Goal: To build a sustainable online community.
What is an SOC?
- Comprises a diverse audience concerning gender, age, location, interests, etc.
- Sustains for a significantly longer time than what could be expected when it was created.
- Has substantially less personal conflicts (“flame wars”) than in other online communities with comparable diversity.
- Not driven by the consumption of external input, but it is productive by itself in some field/s of art and/or science.
Basic Steps to Create the SOC
- Create the software tools
- Attract user interest
- Ongoing public art and/or projects
- Decentralized approach, no single creator
- Ongoing public art and/or projects
- Maintain the international online community
- Continue to welcome newcomers, ease the transition into the fold
Using Sustainable Tools for a Sustainable Community
Free Software (Open Source Software)
- Not reliant on a single company
- Available to all users
- Freedom to study, modify, redistribute the software
- Example: phpBB
Benefits
- User-controlled content and information feel more secure/comfortable
- Prevents the one-way data relationship many companies have with their userbase
- Company receives data on users, users not privy to company actions
- Information stored there by users liable to be lost with site closure (not sustainable)
Potential Software Tools
Platforms that house, inspire, and connect the community.
Email List (with public archive)
- Good for readable resource rather than in-the-moment community
- Ability to scan and skim content
- Potential Challenge: Sorting everything and keeping the overview is up to the user
- Easy for email to be lost in the shuffle
Wiki
- Managed by the users themselves
- Sustainable: multiple user-editors means multiple avenues for content addition
- Logically entralized: all users working together on a single resource in one location
- Good for lists
- Project priorities, needs
- Display pertinent information immediately (vs. a forum thread)
- Useful to display the current state of subjects
- Challenge: Not the best tool for general community discussion
- Potentially scattered conversations in a variety of locations
- Difficult for any one user to locate it all
- May be avoided with clearly designated comment sections
- One intermediate solution could be to redirect discussions from the wiki to a forum
- for instance by placing an URL to the thread on each “discussion” page
- Best if not enforced
- Fruitful discussion can die immediately if it is forced from one platform to another
- Long-term solution could be a wiki whose “discussion page” (or “talk page” in Wikipedia) is a thread in a forum, automagically.
Discussion Forum
- Easily bring new users into the ongoing conversation
- Challenge: Less skimmable, harder to find information
- May be mitigated with outside resources that direct the user to the appropriate locations
- Still blitzable
- Posts added chronologically
- Easier to follow conversation
- More difficult to sort by subject
- Mitigated by good organization of subforums
- Provide ordering and searching tools which can help to keep overview
- Potential markup languages
- phpBB
- Fairly widely used
- Markdown
- Possibly difficult to jump into
- Some similarities to MediaWiki's markup
- User-entered HTML
- More freedom
- Easily mangled
Combination of the above
Additional tools
- Something like Dropbox, file-sharing source
- Having a file-sharing service in the same Internet domain as a phpBB forum would simplify the use of images in the forum
Conclusion
- The best long-term solution will be gateways connecting both worlds
- all types of users can participate using their favorite tools
- The best short-term solution is to use something like phpBB
- In the long term, my favorite platform would be one where everyone can participate using xe's favorite tools
- In the short term, as long as we don't have gateways, we must not confuse the users by too many competing platforms.
- once they do no longer compete, we still must not confuse them by allowing too many choices
-On "Centralization" --we want to set up a “decentralized” alternative to Facebook such as Diaspora and/or Friendica --“Decentralized” means, in this context, that the infrastructure isn't controlled by a single company --everyone can contribute to the infrastructure by setting up xer own server --Criticism: this “decentralized” approach would make it more difficult to access these platforms ---it is more complicated to contribute to the infrastructure of a decentralized platform than to access Facebook ---it is just as easy to access it, however --having all resources physically distributed among serveral servers doesn't conflict with having them logically centralized ---the user experiences them as a single resource --To summarize: We want to have a logically centralized platform ---And we want to have it physically decentralized ---Both goals do not conflict
-Within the community --Raise the awareness of sustainability
-Names --Sustainable Online Platform --Eierlegende Wollmilchsau ---Very useful, but quite ambitious
-Questions --How can we get those sustainable tools? ---Start with current tools, move to initial platforms, move to more sustainable resources --How can we attract people there to form an online community? ---Social Media Group willing to introduce new students to the sustainable platforms --How can we keep them there and make the online community sustainable? --How can we raise awareness of sustainability in that community? ---Community feeds itself with art and science ---Focus on a topic of sustainability for these projects
-Why is the OTT sustainable? --Traditions that keep the community together ---Versus potentially alienating newcomers (why?) --Friendly population ---Creative, intelligent ---Not what created the OTT, but rather a result of it --Use of Wiki ---Links from signatures in the thread to it ---Well-written ---Kept up to date ---Used to further understand the thread ---Centered around community rather than artwork --Blitzing ---Newcomers encouraged to start at beginning ---Read entire content ---Experience formation of community personally ---Help and motivation from the Present community
Blitzer tools (Example: mrobdex)
---Means of accessing community history ---Artistic reward while blitzing (the ONGed OTC) --Willingness to assimilate weird new things ---User presentation (avatars), communication formatting (footnotes), manner of speech ---Perhaps result of competing tensions: desire to follow OTC and onset of Madness
Created core set of users not dissuaded by unexpected changes
Easier to welcome new traditions
Flexible community
Flexibility fosters sustainability
---Commmunity knowledge that all users have opportunity to contribute own traditions
More apt to participate in others' traditions
-Sustainable community conclusions --Be willing to experiment, hear new ideas, adapt to the unfamiliar ---Don't be afraid chasing away some of the people in the community by exposing them to new challenges ---Necessary for distilling out the core set of users who will become the solid rock to build the sustainable community on ---there must be something to bring back those who flee the Madness --Promote individual creativity and recognize user contributions --Optional traditions rather than mandatory --Sustainable Online Platform must provide tools to ease blitzing everything. ---Search functions ---Filters ---Blitzer scripts, as in the OTT ---Hyper-Threading
inserting searchable headlines into our email
an email archive which could handle them, display them online, and maintain them while sending new emails through a web interface
-Why is Drawception not sustainable? --Very young (in age) community based around a game --Arguments over procedurals (gameplay) ---Reminiscent of heated OTT discussions over "how to blitz" --Game site trying to be social media site ---Tension between game and social aspects
Results in a split userbase
Opposing "sides" with differing goals
Community fights self rather than fostering self
---Social tools inadequate
No private messages
Unmoderated forums
Hundreds of tiny, scattered comment sections that are difficult to find
Impossible to read it all
--Little sense of heritage ---More focused on current games and daily trends --Potential fix: remove the dichotomy? --Potential fix: providing a Hotdog Interface in our platform
Misc
-Creation of appropriate forms of expression for furthering awareness of sustainability
-Non-technical maintenance of international online communities
-catalog of requirements for the implementation of the online platforms according to the goals of the project
Also known as: creating the "artistic design" of the community
-Methods to avoid --Spread students among too many disparate social media platforms with no clear recommendation ---Results in factions that have few intercommunity exchanges
Order --The active discussion comes first. Otherwise there is nothing to blitz.
-Potential setbacks --Differences in language