Towards a Sustainable Online Community: Unterschied zwischen den Versionen
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K (Tweaks to order of subjects.) |
K (Final proofreading, all PM content added and organized.) |
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Wait for it. ;) |
Wait for it. ;) |
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== Goal: To build a sustainable online community. == |
== Goal: To build a sustainable online community. == |
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==== What is |
==== What is a Sustainable Online Community? ==== |
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*Comprises a diverse audience concerning gender, age, location, interests, etc. |
*Comprises a diverse audience concerning gender, age, location, interests, etc. |
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*Sustains for a significantly longer time than what could be expected when it was created. |
*Sustains for a significantly longer time than what could be expected when it was created. |
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Zeile 13: | Zeile 12: | ||
*Not driven by the consumption of external input, but it is productive by itself in some field/s of art and/or science. |
*Not driven by the consumption of external input, but it is productive by itself in some field/s of art and/or science. |
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==== |
==== Steps to Establish a Sustainable Community ==== |
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*Create the software tools |
*Create the software tools |
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:*Social Media Group willing to introduce new students to the sustainable platforms |
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*Attract user interest |
*Attract user interest |
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::Ongoing public art and/or projects |
::*Ongoing public art and/or projects |
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:::Decentralized approach, no single creator |
:::*Decentralized approach, no single creator |
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*Maintain the international online community |
*Maintain the international online community |
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::Continue to welcome newcomers, ease the transition into the fold |
::Continue to welcome newcomers, ease the transition into the fold |
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*Raise awareness of sustainability in the community |
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:*Community feeds itself with art and science |
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:*Focus on a topic of sustainability for these projects |
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:*Appropriate forms of expression for furthering awareness of sustainability |
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==== |
==== Sustainable Tools for a Sustainable Community ==== |
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=====Free Software (Open Source Software)===== |
=====Free Software (Open Source Software)===== |
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*Not reliant on a single company |
*Not reliant on a single company |
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*Managed by the users themselves |
*Managed by the users themselves |
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*Sustainable: multiple user-editors means multiple avenues for content addition |
*Sustainable: multiple user-editors means multiple avenues for content addition |
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*Logically |
*Logically centralized: all users working together on a single resource in one location |
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*Good for lists |
*Good for lists |
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:*Project priorities, needs |
:*Project priorities, needs |
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*Display pertinent information immediately (vs. a forum thread) |
*Display pertinent information immediately (vs. a forum thread) |
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:*Useful to display the current state of subjects |
:*Useful to display the current state of subjects |
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* |
*Potential challenge: Not the best tool for general community discussion |
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:* |
:*Possible scattered conversations in a variety of locations |
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:*Difficult for any one user to locate it all |
:*Difficult for any one user to locate it all |
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:*May be avoided with clearly designated comment sections |
:*May be avoided with clearly designated comment sections |
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Zeile 82: | Zeile 85: | ||
::*More freedom |
::*More freedom |
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::*Easily mangled |
::*Easily mangled |
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==== Combination of the above ==== |
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==== Additional tools ==== |
==== Additional tools ==== |
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Zeile 89: | Zeile 90: | ||
:*Having a file-sharing service in the same Internet domain as a phpBB forum would simplify the use of images in the forum |
:*Having a file-sharing service in the same Internet domain as a phpBB forum would simplify the use of images in the forum |
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==== |
==== Conclusions ==== |
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*Some combination of the above is most likely |
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*The best long-term solution will be gateways connecting both worlds |
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*The best long-term solution will be gateways connecting these worlds |
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:*all types of users can participate using their favorite tools |
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:*All types of users may participate using their favorite tools |
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*The best short-term solution is to use something like phpBB |
*The best short-term solution is to use something like phpBB |
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*In the |
:*In the short term, as long as gateways are absent, too many competing platforms could potentially confuse users |
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:*Once platforms no longer compete, too many choices might still lead to confusion |
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*In the short term, as long as we don't have gateways, we must not confuse the users by too many competing platforms. |
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:*once they do no longer compete, we still must not confuse them by allowing too many choices |
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---------- |
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-On "Centralization" |
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--we want to set up a “decentralized” alternative to Facebook such as Diaspora and/or Friendica |
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--“Decentralized” means, in this context, that the infrastructure isn't controlled by a single company |
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--everyone can contribute to the infrastructure by setting up xer own server |
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--Criticism: this “decentralized” approach would make it more difficult to access these platforms |
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---it is more complicated to contribute to the infrastructure of a decentralized platform than to access Facebook |
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---it is just as easy to access it, however |
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--having all resources physically distributed among serveral servers doesn't conflict with having them logically centralized |
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---the user experiences them as a single resource |
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--To summarize: We want to have a logically centralized platform |
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---And we want to have it physically decentralized |
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---Both goals do not conflict |
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-Within the community |
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--Raise the awareness of sustainability |
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-Names |
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--Sustainable Online Platform |
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--Eierlegende Wollmilchsau |
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---Very useful, but quite ambitious |
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-Questions |
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--How can we get those sustainable tools? |
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---Start with current tools, move to initial platforms, move to more sustainable resources |
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--How can we attract people there to form an online community? |
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---Social Media Group willing to introduce new students to the sustainable platforms |
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--How can we keep them there and make the online community sustainable? |
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--How can we raise awareness of sustainability in that community? |
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---Community feeds itself with art and science |
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---Focus on a topic of sustainability for these projects |
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== Analysis of Existing Internet Communities == |
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-Why is the OTT sustainable? |
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==== Why is the OTT sustainable? ==== |
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--Traditions that keep the community together |
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=====Traditions that keep the community together===== |
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---Versus potentially alienating newcomers (why?) |
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:*As opposed to traditions that tend to alienate newcomers |
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--Friendly population |
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=====Friendly population===== |
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---Creative, intelligent |
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:*High levels of creativity, intelligence |
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---Not what created the OTT, but rather a result of it |
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:*The thread didn't spring from this particular userbase; the individual users were attracted to the community |
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--Use of Wiki |
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::*As evidenced by OTTer activity in the rest of the forums |
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---Links from signatures in the thread to it |
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=====Use of a Wiki===== |
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---Well-written |
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:*Interconnectivity: Signatures in-thread link to the wiki |
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---Kept up to date |
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:*Well-written |
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---Used to further understand the thread |
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:*Kept up to date |
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---Centered around community rather than artwork |
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:*Used to further understand the thread |
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--Blitzing |
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:*Centered around community rather than artwork |
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---Newcomers encouraged to start at beginning |
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====="Blitzing" or "Reading it ''all''"===== |
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---Read entire content |
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:*Newcomers encouraged to start at beginning, read entire content |
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---Experience formation of community personally |
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:*Experience formation of community personally |
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---Help and motivation from the Present community |
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:*Means of accessing community history |
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----Blitzer tools (Example: mrobdex) |
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:*While reading, help and motivation offered from the community |
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---Means of accessing community history |
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::*Tools for consumption of the thread (Example: mrobdex) |
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---Artistic reward while blitzing (the ONGed OTC) |
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:*Artistic reward while blitzing: the frames of the comic |
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--Willingness to assimilate weird new things |
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=====Willingness to assimilate new ideas===== |
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---User presentation (avatars), communication formatting (footnotes), manner of speech |
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:*Extends to user presentation (avatars), communication formatting (footnotes), manner of "speaking" (slang) |
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---Perhaps result of competing tensions: desire to follow OTC and onset of Madness |
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:*Perhaps result of competing tensions: desire to follow OTC and onset of The Madness |
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----Created core set of users not dissuaded by unexpected changes |
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::*Created core set of users not dissuaded by unexpected changes |
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----Easier to welcome new traditions |
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::*Easier to welcome new traditions |
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----Flexible community |
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::*Flexible community |
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-----Flexibility fosters sustainability |
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:::*''Flexibility'' fosters ''sustainability'' |
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---Commmunity knowledge that all users have opportunity to contribute own traditions |
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:*Common knowledge that all users have opportunity to contribute their own traditions |
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----More apt to participate in others' traditions |
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::*More apt to participate in others' traditions due to this knowledge |
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==== Why is Drawception problematic in terms of sustainability? ==== |
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-Sustainable community conclusions |
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*Very young (in age) community based around a game |
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--Be willing to experiment, hear new ideas, adapt to the unfamiliar |
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*Arguments over procedurals (gameplay) |
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---Don't be afraid chasing away some of the people in the community by exposing them to new challenges |
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:*Reminiscent of heated OTT discussions over "how to blitz" |
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---Necessary for distilling out the core set of users who will become the solid rock to build the sustainable community on |
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*Game site attempting to also be a social media site |
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---there must be something to bring back those who flee the Madness |
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:*Tension between game and social aspects |
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--Promote individual creativity and recognize user contributions |
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::*Results in a split userbase |
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--Optional traditions rather than mandatory |
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::*Opposing "sides" with differing goals |
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--Sustainable Online Platform must provide tools to ease blitzing everything. |
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::*Community fights self rather than fostering self |
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---Search functions |
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:*Social tools inadequate |
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---Filters |
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::*Lack of private messaging system: users have to seek secondary communities like Facebook to connect |
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---Blitzer scripts, as in the OTT |
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::*Unmoderated forums |
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---Hyper-Threading |
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::*Hundreds of tiny, scattered comment sections that are difficult to find |
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----inserting searchable headlines into our email |
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:::*Near impossible to read it all |
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----an email archive which could handle them, display them online, and maintain them while sending new emails through a web interface |
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*Little sense of community heritage |
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:*Population focused on current games and daily trends |
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*Potential fixes |
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:*Remove the dichotomy? |
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:*Provide a Game Interface in the platform |
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==== Conclusions ==== |
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-Why is Drawception not sustainable? |
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*Be willing to experiment, hear new ideas, adapt to the unfamiliar |
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--Very young (in age) community based around a game |
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:*Don't fear chasing away the community by exposing them to new challenges |
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--Arguments over procedurals (gameplay) |
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:*Perhaps necessary for distilling out the core set of users who will become the solid rock to build the sustainable community on |
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---Reminiscent of heated OTT discussions over "how to blitz" |
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:*There must also be something to bring ''back'' those who flee the Madness |
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--Game site trying to be social media site |
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*Promote individual creativity and recognize user contributions |
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---Tension between game and social aspects |
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*Optional traditions rather than mandatory |
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----Results in a split userbase |
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*A sustainable online platform must provide tools to ease blitzing everything |
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----Opposing "sides" with differing goals |
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:*Search functions |
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----Community fights self rather than fostering self |
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:*Filters |
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---Social tools inadequate |
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:*Blitzer scripts, as in the OTT |
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----No private messages |
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:*Hyper-Threading |
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----Unmoderated forums |
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::*Insert searchable headlines into communications like email |
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----Hundreds of tiny, scattered comment sections that are difficult to find |
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::*Create an archive to handle them, display them online, and maintain them while sending new emails through a web interface |
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-----Impossible to read it all |
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--Little sense of heritage |
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---More focused on current games and daily trends |
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--Potential fix: remove the dichotomy? |
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--Potential fix: providing a Hotdog Interface in our platform |
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Misc |
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-Creation of appropriate forms of expression for furthering awareness of sustainability |
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-Non-technical maintenance of international online communities |
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-catalog of requirements for the implementation of the online platforms according to the goals of the project |
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== Miscellaneous == |
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Also known as: creating the "artistic design" of the community |
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==== What about "Decentralization"? ==== |
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-Methods to avoid |
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*Set up a “decentralized” alternative to Facebook such as Diaspora and/or Friendica |
|||
--Spread students among too many disparate social media platforms with no clear recommendation |
|||
*“Decentralized” means, in this context, that the infrastructure isn't controlled by a single company |
|||
---Results in factions that have few intercommunity exchanges |
|||
*All users can contribute to the infrastructure by setting up their own servers |
|||
*Criticism: this “decentralized” approach would make it more difficult to access these platforms |
|||
:*However, it is more complicated to ''contribute to the infrastructure'' of a decentralized platform than to ''access'' Facebook |
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:*Yet just as easy to ''access'' the platform |
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*Having all resources physically distributed among several servers doesn't conflict with having them logically centralized |
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:*The user experiences them as a single resource |
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*Summary: Need for a logically centralized platform |
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:*Physically decentralized |
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:*Goals do not conflict |
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==== Potential Names ==== |
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Order |
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*Sustainable Online Platform |
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--The active discussion comes first. Otherwise there is nothing to blitz. |
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*Eierlegende Wollmilchsau |
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:*Very useful, but also very ambitious |
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====More Challenges==== |
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-Potential setbacks |
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*Students may be spread among too many disparate social media platforms with no clear recommendation |
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--Differences in language |
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:*Results in factions that have few intercommunity exchanges |
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*Differences in language |
Aktuelle Version vom 16. September 2014, 07:15 Uhr
On this page you will find the first results of our investigations about sustainable online communities.
Wait for it. ;)
Goal: To build a sustainable online community.
What is a Sustainable Online Community?
- Comprises a diverse audience concerning gender, age, location, interests, etc.
- Sustains for a significantly longer time than what could be expected when it was created.
- Has substantially less personal conflicts (“flame wars”) than in other online communities with comparable diversity.
- Not driven by the consumption of external input, but it is productive by itself in some field/s of art and/or science.
Steps to Establish a Sustainable Community
- Create the software tools
- Social Media Group willing to introduce new students to the sustainable platforms
- Attract user interest
- Ongoing public art and/or projects
- Decentralized approach, no single creator
- Maintain the international online community
- Continue to welcome newcomers, ease the transition into the fold
- Raise awareness of sustainability in the community
- Community feeds itself with art and science
- Focus on a topic of sustainability for these projects
- Appropriate forms of expression for furthering awareness of sustainability
Sustainable Tools for a Sustainable Community
Free Software (Open Source Software)
- Not reliant on a single company
- Available to all users
- Freedom to study, modify, redistribute the software
- Example: phpBB
Benefits
- User-controlled content and information feel more secure/comfortable
- Prevents the one-way data relationship many companies have with their userbase
- Company receives data on users, users not privy to company actions
- Information stored there by users liable to be lost with site closure (not sustainable)
Potential Software Tools
Platforms that house, inspire, and connect the community.
Email List (with public archive)
- Good for readable resource rather than in-the-moment community
- Ability to scan and skim content
- Potential Challenge: Sorting everything and keeping the overview is up to the user
- Easy for email to be lost in the shuffle
Wiki
- Managed by the users themselves
- Sustainable: multiple user-editors means multiple avenues for content addition
- Logically centralized: all users working together on a single resource in one location
- Good for lists
- Project priorities, needs
- Display pertinent information immediately (vs. a forum thread)
- Useful to display the current state of subjects
- Potential challenge: Not the best tool for general community discussion
- Possible scattered conversations in a variety of locations
- Difficult for any one user to locate it all
- May be avoided with clearly designated comment sections
- One intermediate solution could be to redirect discussions from the wiki to a forum
- for instance by placing an URL to the thread on each “discussion” page
- Best if not enforced
- Fruitful discussion can die immediately if it is forced from one platform to another
- Long-term solution could be a wiki whose “discussion page” (or “talk page” in Wikipedia) is a thread in a forum, automagically.
Discussion Forum
- Easily bring new users into the ongoing conversation
- Challenge: Less skimmable, harder to find information
- May be mitigated with outside resources that direct the user to the appropriate locations
- Still blitzable
- Posts added chronologically
- Easier to follow conversation
- More difficult to sort by subject
- Mitigated by good organization of subforums
- Provide ordering and searching tools which can help to keep overview
- Potential markup languages
- phpBB
- Fairly widely used
- Markdown
- Possibly difficult to jump into
- Some similarities to MediaWiki's markup
- User-entered HTML
- More freedom
- Easily mangled
Additional tools
- Something like Dropbox, file-sharing source
- Having a file-sharing service in the same Internet domain as a phpBB forum would simplify the use of images in the forum
Conclusions
- Some combination of the above is most likely
- The best long-term solution will be gateways connecting these worlds
- All types of users may participate using their favorite tools
- The best short-term solution is to use something like phpBB
- In the short term, as long as gateways are absent, too many competing platforms could potentially confuse users
- Once platforms no longer compete, too many choices might still lead to confusion
Analysis of Existing Internet Communities
Why is the OTT sustainable?
Traditions that keep the community together
- As opposed to traditions that tend to alienate newcomers
Friendly population
- High levels of creativity, intelligence
- The thread didn't spring from this particular userbase; the individual users were attracted to the community
- As evidenced by OTTer activity in the rest of the forums
Use of a Wiki
- Interconnectivity: Signatures in-thread link to the wiki
- Well-written
- Kept up to date
- Used to further understand the thread
- Centered around community rather than artwork
"Blitzing" or "Reading it all"
- Newcomers encouraged to start at beginning, read entire content
- Experience formation of community personally
- Means of accessing community history
- While reading, help and motivation offered from the community
- Tools for consumption of the thread (Example: mrobdex)
- Artistic reward while blitzing: the frames of the comic
Willingness to assimilate new ideas
- Extends to user presentation (avatars), communication formatting (footnotes), manner of "speaking" (slang)
- Perhaps result of competing tensions: desire to follow OTC and onset of The Madness
- Created core set of users not dissuaded by unexpected changes
- Easier to welcome new traditions
- Flexible community
- Flexibility fosters sustainability
- Common knowledge that all users have opportunity to contribute their own traditions
- More apt to participate in others' traditions due to this knowledge
Why is Drawception problematic in terms of sustainability?
- Very young (in age) community based around a game
- Arguments over procedurals (gameplay)
- Reminiscent of heated OTT discussions over "how to blitz"
- Game site attempting to also be a social media site
- Tension between game and social aspects
- Results in a split userbase
- Opposing "sides" with differing goals
- Community fights self rather than fostering self
- Social tools inadequate
- Lack of private messaging system: users have to seek secondary communities like Facebook to connect
- Unmoderated forums
- Hundreds of tiny, scattered comment sections that are difficult to find
- Near impossible to read it all
- Little sense of community heritage
- Population focused on current games and daily trends
- Potential fixes
- Remove the dichotomy?
- Provide a Game Interface in the platform
Conclusions
- Be willing to experiment, hear new ideas, adapt to the unfamiliar
- Don't fear chasing away the community by exposing them to new challenges
- Perhaps necessary for distilling out the core set of users who will become the solid rock to build the sustainable community on
- There must also be something to bring back those who flee the Madness
- Promote individual creativity and recognize user contributions
- Optional traditions rather than mandatory
- A sustainable online platform must provide tools to ease blitzing everything
- Search functions
- Filters
- Blitzer scripts, as in the OTT
- Hyper-Threading
- Insert searchable headlines into communications like email
- Create an archive to handle them, display them online, and maintain them while sending new emails through a web interface
Miscellaneous
What about "Decentralization"?
- Set up a “decentralized” alternative to Facebook such as Diaspora and/or Friendica
- “Decentralized” means, in this context, that the infrastructure isn't controlled by a single company
- All users can contribute to the infrastructure by setting up their own servers
- Criticism: this “decentralized” approach would make it more difficult to access these platforms
- However, it is more complicated to contribute to the infrastructure of a decentralized platform than to access Facebook
- Yet just as easy to access the platform
- Having all resources physically distributed among several servers doesn't conflict with having them logically centralized
- The user experiences them as a single resource
- Summary: Need for a logically centralized platform
- Physically decentralized
- Goals do not conflict
Potential Names
- Sustainable Online Platform
- Eierlegende Wollmilchsau
- Very useful, but also very ambitious
More Challenges
- Students may be spread among too many disparate social media platforms with no clear recommendation
- Results in factions that have few intercommunity exchanges
- Differences in language